"These little unit animations were a lot of fun to do. Here we see some tension as the crank is turned, ending with a lurch to the weapon platform itself as the bolt is fired..."
"Not a lot to say here though I do like the way it 'feels', especially the soldier that places the weapon upon the tripod..."
"Another sequence I just liked the 'feel' of...nothing more to really add..."
"When the units are ready to move, they have to disassemble their weapons platforms and carry them to the next firing location. Needed to make the components feel heavy and bulky."
"Cool 'human hamster wheel' trebuchet. The reason I enjoyed this project so much was the mix of organic and mechanical animation, and hand animating (and hopefully achieving!) reasonably realistic physics."